DITL_142.txt Items: (0 entries) DITL_141.txt Items: (9 entries) 0: Bounds: x1=240, y1=176, x2=369, y2=224 Type: 8 Info: 'noooooop q OK r sttttttu' 1: Bounds: x1=16, y1=0, x2=593, y2=16 Type: -120 Info: '」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」' 2: Bounds: x1=0, y1=0, x2=16, y2=240 Type: -120 Info: 'ャャャャャャュ' 3: Bounds: x1=592, y1=0, x2=608, y2=240 Type: -120 Info: 'ぃ。。。。。。。。。。。。' 4: Bounds: x1=16, y1=224, x2=593, y2=240 Type: -120 Info: '' 5: Bounds: x1=208, y1=32, x2=401, y2=48 Type: -120 Info: 'POPULOUS II' 6: Bounds: x1=80, y1=64, x2=529, y2=80 Type: -120 Info: 'THANKS FOR PLAYING THIS DEMO' 7: Bounds: x1=144, y1=80, x2=465, y2=96 Type: -120 Info: 'HOPE YOU ENJOYED IT.' 8: Bounds: x1=40, y1=128, x2=569, y2=144 Type: -120 Info: 'NOW GO OUT AND BUY THE FULL GAME.' DITL_140.txt Items: (4 entries) 0: Bounds: x1=36, y1=108, x2=94, y2=128 Type: 4 Info: 'Ok' 1: Bounds: x1=216, y1=108, x2=291, y2=128 Type: 4 Info: 'No thanks' 2: Bounds: x1=24, y1=24, x2=56, y2=56 Type: -96 Info: '' 3: Bounds: x1=84, y1=24, x2=317, y2=95 Type: -120 Info: 'MacPopulousII only runs if your monitor is set to 16 colours, do you wish me to do this for you?' DITL_139.txt Items: (3 entries) 0: Bounds: x1=152, y1=72, x2=210, y2=92 Type: 4 Info: 'Ok' 1: Bounds: x1=10, y1=20, x2=42, y2=52 Type: -96 Info: '' 2: Bounds: x1=72, y1=24, x2=312, y2=59 Type: -120 Info: 'Sorry, but MacPopulousII needs System 6.07 or later to run.' DITL_133.txt Items: (40 entries) 0: Bounds: x1=256, y1=336, x2=385, y2=384 Type: 8 Info: 'noooooop q OK r sttttttu' 1: Bounds: x1=16, y1=0, x2=625, y2=16 Type: -120 Info: '」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」' 2: Bounds: x1=624, y1=0, x2=640, y2=400 Type: -120 Info: 'ぃ。。。。。。。。。。。。。。。。。。。。。。' 3: Bounds: x1=0, y1=0, x2=16, y2=400 Type: -120 Info: 'ャャャャャャャャャャャュ' 4: Bounds: x1=16, y1=384, x2=625, y2=400 Type: -120 Info: '' 5: Bounds: x1=64, y1=32, x2=193, y2=48 Type: -120 Info: 'FOR ^0' 6: Bounds: x1=32, y1=32, x2=48, y2=48 Type: 8 Info: 'x' 7: Bounds: x1=32, y1=64, x2=48, y2=80 Type: -120 Info: '' 8: Bounds: x1=32, y1=80, x2=48, y2=96 Type: -120 Info: '' 9: Bounds: x1=32, y1=96, x2=48, y2=112 Type: -120 Info: '' 10: Bounds: x1=32, y1=112, x2=48, y2=128 Type: -120 Info: '' 11: Bounds: x1=32, y1=128, x2=48, y2=144 Type: -120 Info: '' 12: Bounds: x1=32, y1=144, x2=48, y2=160 Type: -120 Info: '' 13: Bounds: x1=32, y1=160, x2=48, y2=176 Type: -120 Info: '' 14: Bounds: x1=32, y1=176, x2=48, y2=192 Type: -120 Info: '' 15: Bounds: x1=32, y1=192, x2=48, y2=208 Type: -120 Info: '' 16: Bounds: x1=32, y1=208, x2=48, y2=224 Type: -120 Info: '' 17: Bounds: x1=224, y1=16, x2=433, y2=32 Type: -120 Info: 'WORLD OPTIONS' 18: Bounds: x1=64, y1=64, x2=497, y2=80 Type: -120 Info: 'RAISE/LOWER ANYWHERE ON MAP' 19: Bounds: x1=64, y1=80, x2=593, y2=96 Type: -120 Info: 'RAISE/LOWER ANYWHERE AT SEA LEVEL' 20: Bounds: x1=64, y1=96, x2=593, y2=112 Type: -120 Info: 'CAN'T RAISE/LOWER OPPONENT'S LAND' 21: Bounds: x1=64, y1=112, x2=321, y2=128 Type: -120 Info: 'CAN'T RAISE LAND' 22: Bounds: x1=64, y1=128, x2=321, y2=144 Type: -120 Info: 'CAN'T LOWER LAND' 23: Bounds: x1=64, y1=144, x2=289, y2=160 Type: -120 Info: 'WATER IS FATAL' 24: Bounds: x1=64, y1=160, x2=577, y2=176 Type: -120 Info: 'OPPONENT'S DOTS NOT SHOWN ON MAP' 25: Bounds: x1=64, y1=176, x2=193, y2=192 Type: -120 Info: 'NO SPROG' 26: Bounds: x1=64, y1=192, x2=545, y2=208 Type: -120 Info: 'DISASTER DOTS NOT SHOWN ON MAP' 27: Bounds: x1=64, y1=208, x2=353, y2=224 Type: -120 Info: 'SWAMPS ARE SHALLOW' 28: Bounds: x1=304, y1=268, x2=561, y2=284 Type: -120 Info: '試試試試試試試試' 29: Bounds: x1=304, y1=286, x2=561, y2=302 Type: -120 Info: '試試試試試試試試' 30: Bounds: x1=32, y1=268, x2=257, y2=284 Type: -120 Info: 'COMPUTER SPEED' 31: Bounds: x1=32, y1=286, x2=193, y2=302 Type: -120 Info: 'GAME SPEED' 32: Bounds: x1=288, y1=252, x2=353, y2=268 Type: -120 Info: 'SLOW' 33: Bounds: x1=512, y1=252, x2=577, y2=268 Type: -120 Info: 'FAST' 34: Bounds: x1=288, y1=268, x2=305, y2=284 Type: 8 Info: '' 35: Bounds: x1=288, y1=286, x2=305, y2=302 Type: 8 Info: '' 36: Bounds: x1=560, y1=268, x2=577, y2=284 Type: 8 Info: '' 37: Bounds: x1=560, y1=286, x2=577, y2=302 Type: 8 Info: '' 38: Bounds: x1=-1, y1=-1, x2=-1, y2=-1 Type: -120 Info: 'SPECIAL CODES:' 39: Bounds: x1=-1, y1=-1, x2=-1, y2=-1 Type: -120 Info: '' DITL_132.txt Items: (23 entries) 0: Bounds: x1=240, y1=224, x2=369, y2=272 Type: 8 Info: 'noooooop q OK r sttttttu' 1: Bounds: x1=16, y1=0, x2=593, y2=16 Type: -120 Info: '」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」' 2: Bounds: x1=592, y1=0, x2=608, y2=288 Type: -120 Info: 'ぃ。。。。。。。。。。。。。。。' 3: Bounds: x1=0, y1=0, x2=16, y2=288 Type: -120 Info: 'ャャャャャャャャ' 4: Bounds: x1=16, y1=272, x2=593, y2=288 Type: -120 Info: '' 5: Bounds: x1=208, y1=16, x2=401, y2=32 Type: -120 Info: 'GAME OPTIONS' 6: Bounds: x1=32, y1=48, x2=577, y2=64 Type: -120 Info: 'YOU ARE PLAYING A ^0' 7: Bounds: x1=48, y1=80, x2=64, y2=96 Type: -120 Info: 'x' 8: Bounds: x1=48, y1=96, x2=64, y2=112 Type: 8 Info: 'x' 9: Bounds: x1=48, y1=112, x2=64, y2=128 Type: 8 Info: 'x' 10: Bounds: x1=48, y1=144, x2=64, y2=160 Type: 8 Info: 'x' 11: Bounds: x1=48, y1=176, x2=64, y2=192 Type: 8 Info: 'x' 12: Bounds: x1=48, y1=208, x2=57, y2=216 Type: -120 Info: '' 13: Bounds: x1=80, y1=80, x2=273, y2=96 Type: -120 Info: 'YOU ARE ^1' 14: Bounds: x1=80, y1=96, x2=401, y2=112 Type: -120 Info: '^2' 15: Bounds: x1=80, y1=112, x2=513, y2=128 Type: -120 Info: 'COMPUTER ASSIST ^3' 16: Bounds: x1=80, y1=144, x2=257, y2=160 Type: -120 Info: 'RESTART MAP' 17: Bounds: x1=80, y1=176, x2=209, y2=192 Type: -120 Info: 'QUIT MAP' 18: Bounds: x1=80, y1=208, x2=88, y2=215 Type: -120 Info: '' 19: Bounds: x1=-1, y1=-1, x2=-1, y2=-1 Type: 8 Info: ' ' 20: Bounds: x1=368, y1=176, x2=384, y2=192 Type: 8 Info: ' ' 21: Bounds: x1=-1, y1=-1, x2=-1, y2=-2431 Type: -120 Info: 'PAINT MAP' 22: Bounds: x1=400, y1=176, x2=577, y2=192 Type: -120 Info: 'FULL SCREEN' DITL_131.txt Items: (10 entries) 0: Bounds: x1=240, y1=176, x2=369, y2=224 Type: 8 Info: 'noooooop q OK r sttttttu' 1: Bounds: x1=16, y1=0, x2=593, y2=16 Type: -120 Info: '」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」' 2: Bounds: x1=0, y1=0, x2=16, y2=240 Type: -120 Info: 'ャャャャャャュ' 3: Bounds: x1=592, y1=0, x2=608, y2=240 Type: -120 Info: 'ぃ。。。。。。。。。。。。' 4: Bounds: x1=16, y1=224, x2=593, y2=240 Type: -120 Info: '' 5: Bounds: x1=208, y1=32, x2=401, y2=48 Type: -120 Info: 'POPULOUS II' 6: Bounds: x1=32, y1=64, x2=577, y2=80 Type: -120 Info: 'DESIGNED, CREATED AND CONCEIVED BY' 7: Bounds: x1=96, y1=80, x2=497, y2=96 Type: -120 Info: 'BULLFROG PRODUCTIONS LTD.' 8: Bounds: x1=72, y1=128, x2=537, y2=144 Type: -120 Info: 'POPULOUS II MAC PROGRAMMED BY' 9: Bounds: x1=128, y1=144, x2=465, y2=160 Type: -120 Info: 'BULLFROG CONVERSIONS.' DITL_130.txt Items: (28 entries) 0: Bounds: x1=256, y1=256, x2=385, y2=304 Type: 8 Info: 'noooooop q OK r sttttttu' 1: Bounds: x1=16, y1=0, x2=625, y2=16 Type: -120 Info: '」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」」' 2: Bounds: x1=0, y1=0, x2=16, y2=320 Type: -120 Info: 'ャャャャャャャャャ' 3: Bounds: x1=624, y1=0, x2=640, y2=320 Type: -120 Info: 'ぃ。。。。。。。。。。。。。。。。。' 4: Bounds: x1=16, y1=304, x2=625, y2=320 Type: -120 Info: '' 5: Bounds: x1=32, y1=16, x2=625, y2=48 Type: -120 Info: 'LAND COMPLETED BY ^0, IN ^1 DAY^2.' 6: Bounds: x1=48, y1=48, x2=417, y2=64 Type: -120 Info: 'YOUR LARGEST POPULATION' 7: Bounds: x1=48, y1=64, x2=433, y2=80 Type: -120 Info: 'FOE'S LARGEST POPULATION' 8: Bounds: x1=48, y1=80, x2=321, y2=96 Type: -120 Info: 'YOUR HIGHEST MANA' 9: Bounds: x1=48, y1=96, x2=337, y2=112 Type: -120 Info: 'FOE'S HIGHEST MANA' 10: Bounds: x1=48, y1=112, x2=449, y2=128 Type: -120 Info: 'NUMBER OF BATTLES YOU WON' 11: Bounds: x1=48, y1=128, x2=449, y2=144 Type: -120 Info: 'NUMBER OF BATTLES FOE WON' 12: Bounds: x1=48, y1=144, x2=321, y2=160 Type: -120 Info: 'YOUR LEADER DIED' 13: Bounds: x1=48, y1=160, x2=337, y2=176 Type: -120 Info: 'FOE'S LEADER DIED' 14: Bounds: x1=48, y1=176, x2=449, y2=192 Type: -120 Info: 'NUMBER OF EFFECTS YOU DID' 15: Bounds: x1=48, y1=192, x2=449, y2=208 Type: -120 Info: 'NUMBER OF EFFECTS FOE DID' 16: Bounds: x1=48, y1=224, x2=257, y2=240 Type: -120 Info: 'OVERALL SCORE' 17: Bounds: x1=480, y1=48, x2=577, y2=64 Type: -120 Info: '' 18: Bounds: x1=480, y1=64, x2=577, y2=80 Type: -120 Info: '' 19: Bounds: x1=480, y1=80, x2=577, y2=96 Type: -120 Info: '' 20: Bounds: x1=480, y1=96, x2=577, y2=112 Type: -120 Info: '' 21: Bounds: x1=480, y1=112, x2=577, y2=128 Type: -120 Info: '' 22: Bounds: x1=480, y1=128, x2=577, y2=144 Type: -120 Info: '' 23: Bounds: x1=480, y1=144, x2=577, y2=160 Type: -120 Info: '' 24: Bounds: x1=480, y1=160, x2=577, y2=176 Type: -120 Info: '' 25: Bounds: x1=480, y1=176, x2=577, y2=192 Type: -120 Info: '' 26: Bounds: x1=480, y1=192, x2=577, y2=208 Type: -120 Info: '' 27: Bounds: x1=480, y1=224, x2=577, y2=240 Type: -120 Info: '' DITL_128.txt Items: (0 entries)